Showing posts with label Test_lab. Show all posts
Showing posts with label Test_lab. Show all posts
Wednesday, 9 January 2013
Test_lab: Space Time Play: Steffen P. Walz & Matthias Böttger Video Clips. Duration : 32.92 Mins.


More info: www.v2.nl Featuring: Matt Adams from Blast Theory (UK), Mary Flanagan (US), Workspace Unlimited (BE), Steffen P. Walz (D) and Matthias Böttger (D), Petr Kazil (NL), Theodore Watson (US/NL), The C-men (NL) with Jeroen Tel aka Maniacs of Noise (NL). The starting point for the evening will be the book Space Time Play: Computer Games, Architecture and Urbanism: The Next Level, published in late 2007 by Birkhauser Verlag and edited by Steffen P. Walz who is a research associate and teacher at the ETH Zürich's computer aided architectural design group, and Friedrich von Borries and Matthias Böttger who run the organization Raumtaktik, the "Agentur für räumliche Aufklärung und Intervention." More about the book Space Time Play at www.spacetimeplay.org At this event, a range of contemporary virtual and physical game spaces in and around the Netherlands Architecture Institute in Rotterdam will be discussed and explored. These spaces offer options for social and cultural interaction in urban space and are often characterized by the superimposition of physical space (the city) and virtual space. Continuing from where the book Space Time Play and its themes leave off, the evening will cover topics ranging from gaming strategies of the Situationists to gaming strategies for social interaction in contemporary urban space. Artists, architects and activists will present projects and strategies for critical game design alongside theorists who will discuss the fundamentals on ...

Friday, 4 January 2013
Test_lab: Urban Play in Action: Arturo Hernández Alcázar Video Clips. Duration : 16.83 Mins.


More info: www.v2.nl Featuring Stichting de Stad, Stealth Unlimited, Arturo Hernandez, on-signal.org, Pablo Valbuena, Edwin van der Heide and many others. Urban Play can be described as 'designing the city' and is considered common ground for architects and city planners on the one hand, and designers, artists, and performers on the other. Theory on Urban Play prophesises new forms of interactive spaces, stretching from virtual game-spaces to physical architectural spaces, as discussed by Friedrich von Borries et al. (eds.) in the book Space Time Play for instance. Furthermore, exhibitions such as Droog Event 2: Urban Play (curated by Scott Burnham) have clearly shown Urban Play's potential in the design field. In practice, however, only few architects and city planners realise the potential of Urban Play; only seldom do they contact designers, artists, or performers when faced with a tough urban planning case. This special edition of Test_Lab proposes to look into the true practical value of the notion of Urban Play by physically visiting a concrete case in urban development. There, game designers, media artists, and urban performers are invited to demonstrate how their work could contribute to the challenges faced by architects and city planners in their daily practice. Can game designers, media artists, and urban performers live up to the predictions made by theory on the notion of Urban Play? Are these new forms of social interaction and uses of the city, these new ...

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