In this video, we look at the southern part of Detroit in game. A number of ideas are introduced, including the use of mythology and symbolism in the game, the pros and cons of using concept artwork as the basis of architectural design and the use of contrasting architectural styles to express the conflict between the past and the future, the disadvantaged and the privileged.
In this video, we look at the interior areas of the buildings in Detroit. We first visit the apartment of the main character, Adam Jensen, and discuss how the design of that space relates to the character. After that, we look at the interior of the Detroit Police Department, the first gameplay area. The point is made that gameplay areas generally have fewer narrative elements, and vice versa. Finally, we visit Derelict Row, another gameplay area. While this area functions well for the purposes of gameplay, the spaces make little sense for the functions that the building would have served, highlighting the compromise between realism and playability.
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Behind every golf hole lies an influence on every golfer's game that few golfers ever contemplate: the course architect. Why a hole dog-legs left and not right, why bunkers end up where they are, the length of a hole, the view from the tee--all these factors and many more are the result of choices made by the golf architect to challenge, and sometimes intimidate, any golfer's game. Tom Doak, one of America's youngest and most successful golf architects, here discusses his craft and explains the strategies behind a golf architect's decisions. Knowing why a course is laid out is critical to how the course should be played. Knowledgeable golfers and beginners alike will find The Anatomy of a Golf Course fascinating--and stroke saving--reading. ...Read more |
| "It is up to the golf architect," writes Ben Crenshaw in his foreword to Tom Doak's fascinating discussion of course design, "to present us with a thinking contest as well as a physical one." Like a puppeteer willing to raise the curtain on the strings he pulls, Doak reveals reveals the secrets of how. The how, as it turns out, is the easy part. It's the demonic thinking behind the whys that makes this so engaging--and useful. Doak's explanation of the ways a good designer has to muck with golfers' minds is truly absorbing, and is the kind of information that better players can embrace and make work for them. ...Read more |
The Anatomy of a Golf Course: The Art of Golf Architecture
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- Tilting the Lens
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